Product Manager · UX background

I find the product in the problem.

I'm a product manager who came from UX design. I'm at home in messy, multi-team problems - unclear workflows, scattered handoffs, questions nobody has mapped end-to-end - and I take them from discovery through requirements to shipped product.

View case studiesAbout me

01 Case studies

Real product work - discovery, decisions, and tradeoffs, not just outcomes.

01

Catalog Maintenance: A Centralized Data-Quality Workflow

How four scattered teams moved from email-and-Excel handoffs to a single review-and-approval workflow for product catalog data.

B2B / Internal ToolsDiscoveryData QualityRequirements
02

FigSchema: ER Diagrams Where the Team Already Whiteboards

A solo-built FigJam plugin for architects and backend developers to design database schemas with column-level relationships - found, built, and launched with zero marketing.

0 → 1Developer ToolsFigma PluginSide Project

02 Side projects

Tools I found, designed, and built myself - two live on Figma Community.

FigSchemaLive plugin

Visual database schema (ER diagram) designer for FigJam - draw schemas with sticky, column-level relationships right on the canvas.

FigSmithLive plugin

Fills existing designs with believable, production-shaped data - locale-correct, layout-aware, fully offline.

OttomaConcept demo

Concept design for a no-code automation platform - trigger-and-action workflows, data source connections, and execution monitoring.

03 How I work

The combination I bring to a product team.

Discovery to requirements

Problem framing, actor mapping, option evaluation, metrics with baselines, PRDs teams can build from.

Design craft

Years as a UX designer - I can prototype and specify exactly what I'm asking teams to build.

Shipping 0 → 1

I found a real problem, built the solution myself, and launched it - FigSchema is live on Figma Community.