I'm a product manager who came from UX design. I'm at home in messy, multi-team problems - unclear workflows, scattered handoffs, questions nobody has mapped end-to-end - and I take them from discovery through requirements to shipped product.
Real product work - discovery, decisions, and tradeoffs, not just outcomes.
The combination I bring to a product team.
Problem framing, actor mapping, option evaluation, metrics with baselines, PRDs teams can build from.
Years as a UX designer — I can prototype and specify exactly what I'm asking teams to build.
I found a real problem, built the solution myself, and launched it — FigSchema is live on Figma Community.